
ZERO//DECAY
The web demo does not have bloom, checkout the download versions for full experience, Thanks!
Race toward stability
ZERO//DECAY is a frantic roguelite action-platformer where you play as an unstable nucleus. Dash through bullet hell, collect epic mutations, build wild synergies — or die fast and try again.
- Dash. Dodge. Decay.
Movement is survival. Jump and dash through readable chaos, keep your combo alive, and never stop moving.
Mutate or fall apart
Every run reshapes how you fight. Stack melee, ranged, dash, and jump mutations — then chase synergies that turn a fragile nucleus into something dangerous.
Features
- Fast, tight 2D action-platforming in dense bullet-hell arenas
- Roguelite runs with epic mutation choices and build synergies
- Combo-driven momentum — kill fast, dash clean, get rewarded
- Die fast, jump back in, and push farther toward the Valley of Stability
Controls
WASD or Arrows - Move
Space - Jump
Shift - Dash
Wishlist the full game!
- More enemies
- More bosses
- More mutations
- More levels
Can you reach Stability?
| Status | In development |
| Platforms | HTML5, Windows, Linux |
| Author | yuvitzgames |
| Genre | Platformer |
| Made with | Godot |
| Tags | Godot, Pixel Art, Roguelike, Singleplayer |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Xbox controller |
| Accessibility | Configurable controls |
| Links | Steam, Bluesky, Twitter/X, Steam, YouTube |
| AI Disclosure | AI Assisted, Code |
Development log
- Demo 08-09-202635 days ago






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